flash logo Adobe Flash CS3 CS4 CS5
 
Course Information
Description
This course is designed to familiarise the participant with the basic capabilities of Flash and the ideas behind animation on the web. The course involves the set-up of a number of animations of increasing complexity, each designed to illustrate a basic feature or function and so reinforce the skills taught during the course.
 
Basic knowledge
A basic understanding of the computer interface and some understanding of graphics software is desirable but not essential.
 
Target audience
The course will benefit those with a professional interest in web graphics, animation, graphic art, design and multimedia. 
 
Duration
1 day or 2 days, depending on the time available, which will change the level of depth and quantity of exercises to be completed.
 
 
 
 
 Flash Outline
Getting Started
Vector vs. raster graphics; the flash work environment
Basic Tools
Basic drawing and painting tools; applying fills and strokes; creating custom colors; gradients, and line styles
Manipulating Shapes
Manipulating objects on a single layer; object interaction; transforming and grouping objects; editing shapes; working with bitmaps
Adding Layers
Working with layers; mask layers; aligning objects
Adding Text
Text labels; creating text blocks; creating text fields; breaking text apart
Starting Animation
Frame-by-frame animation; animation with shape tweening; creating a motion-tweened animation; using a guide layer
Re-using Shapes
Understanding symbols and instances; buttons; editing symbols and instances
Interactivity
Introduction to interactivity; adding actions
Using Sound
Adding sounds to the flash timeline; triggering sounds; importing and editing sounds; sound optimization
Using Forms
Forms variables and expressions; dynamically setting properties
Testing the Movie
Testing and evaluating download performance; optimizing
Publishing the Movie
Publishing a flash movie; publish settings; publish preview